function mouseMove()

in www/src/utils/particles.ts [357:371]


	function mouseMove(e) {
		mouse.set(e.clientX, e.clientY);

		let i, g, hit = false;
		for (i = gravities.length - 1; i >= 0; i--) {
			g = gravities[i];
			if ((!hit && g.hitTest(mouse)) || g.dragging) {
				g.isMouseOver = hit = true;
			} else {
				g.isMouseOver = false;
			}
		}

		canvas.style.cursor = hit ? 'pointer' : 'default';
	}