in TestApplications/Web/js/lib/components/d3-3.4.13/src/geo/bounds.js [47:91]
function linePoint(λ, φ) {
var p = d3_geo_cartesian([λ * d3_radians, φ * d3_radians]);
if (p0) {
var normal = d3_geo_cartesianCross(p0, p),
equatorial = [normal[1], -normal[0], 0],
inflection = d3_geo_cartesianCross(equatorial, normal);
d3_geo_cartesianNormalize(inflection);
inflection = d3_geo_spherical(inflection);
var dλ = λ - λ_,
s = dλ > 0 ? 1 : -1,
λi = inflection[0] * d3_degrees * s,
antimeridian = abs(dλ) > 180;
if (antimeridian ^ (s * λ_ < λi && λi < s * λ)) {
var φi = inflection[1] * d3_degrees;
if (φi > φ1) φ1 = φi;
} else if (λi = (λi + 360) % 360 - 180, antimeridian ^ (s * λ_ < λi && λi < s * λ)) {
var φi = -inflection[1] * d3_degrees;
if (φi < φ0) φ0 = φi;
} else {
if (φ < φ0) φ0 = φ;
if (φ > φ1) φ1 = φ;
}
if (antimeridian) {
if (λ < λ_) {
if (angle(λ0, λ) > angle(λ0, λ1)) λ1 = λ;
} else {
if (angle(λ, λ1) > angle(λ0, λ1)) λ0 = λ;
}
} else {
if (λ1 >= λ0) {
if (λ < λ0) λ0 = λ;
if (λ > λ1) λ1 = λ;
} else {
if (λ > λ_) {
if (angle(λ0, λ) > angle(λ0, λ1)) λ1 = λ;
} else {
if (angle(λ, λ1) > angle(λ0, λ1)) λ0 = λ;
}
}
}
} else {
point(λ, φ);
}
p0 = p, λ_ = λ;
}