in csharp/NativeUtils/ResourceLoaderUtils.cs [75:88]
internal static void AddSink(StreamWriter to)
{
if (null == to)
to = new StreamWriter(Console.OpenStandardOutput());
to.AutoFlush = true;
lock (_sinks)
{
foreach (var s in _sinks)
if (s == to)
return;
_sinks.Add(to);
}
}