layer1/SceneRay.h (14 lines of code) (raw):
/*
A* -------------------------------------------------------------------
B* This file contains source code for the PyMOL computer program
C* Copyright (c) Schrodinger, LLC.
D* -------------------------------------------------------------------
E* It is unlawful to modify or remove this copyright notice.
F* -------------------------------------------------------------------
G* Please see the accompanying LICENSE file for further information.
H* -------------------------------------------------------------------
I* Additional authors of this source file include:
-*
-*
-*
Z* -------------------------------------------------------------------
*/
#ifndef _H_SceneRay
#define _H_SceneRay
#include"Base.h"
#include"PyMOLObject.h"
#include"Ortho.h"
#include"View.h"
bool SceneRay(PyMOLGlobals * G,
int ray_width, int ray_height, int mode,
char **headerVLA_ptr,
char **charVLA_ptr, float angle,
float shift, int quiet, G3dPrimitive ** g3d,
int show_timing, int antialias);
void SceneRenderRayVolume(PyMOLGlobals * G, CScene *I);
#endif