layer1/SceneRay.h (14 lines of code) (raw):

/* A* ------------------------------------------------------------------- B* This file contains source code for the PyMOL computer program C* Copyright (c) Schrodinger, LLC. D* ------------------------------------------------------------------- E* It is unlawful to modify or remove this copyright notice. F* ------------------------------------------------------------------- G* Please see the accompanying LICENSE file for further information. H* ------------------------------------------------------------------- I* Additional authors of this source file include: -* -* -* Z* ------------------------------------------------------------------- */ #ifndef _H_SceneRay #define _H_SceneRay #include"Base.h" #include"PyMOLObject.h" #include"Ortho.h" #include"View.h" bool SceneRay(PyMOLGlobals * G, int ray_width, int ray_height, int mode, char **headerVLA_ptr, char **charVLA_ptr, float angle, float shift, int quiet, G3dPrimitive ** g3d, int show_timing, int antialias); void SceneRenderRayVolume(PyMOLGlobals * G, CScene *I); #endif