layer1/View.cpp (1,072 lines of code) (raw):
/*
A* -------------------------------------------------------------------
B* This file contains source code for the PyMOL computer program
C* copyright 1998-2000 by Warren Lyford Delano of DeLano Scientific.
D* -------------------------------------------------------------------
E* It is unlawful to modify or remove this copyright notice.
F* -------------------------------------------------------------------
G* Please see the accompanying LICENSE file for further information.
H* -------------------------------------------------------------------
I* Additional authors of this source file include:
-*
-*
-*
Z* -------------------------------------------------------------------
*/
#include"os_python.h"
#include"os_gl.h"
#include"Base.h"
#include"OOMac.h"
#include"main.h"
#include"View.h"
#include"Ray.h"
#include"Setting.h"
#include"PConv.h"
#include"OVLexicon.h"
#include"Text.h"
#include"Feedback.h"
#include"Ortho.h"
#include"CGO.h"
int ViewElemModify(PyMOLGlobals *G, CViewElem **handle, int action, int index, int count, int target)
{
int ok = true;
CViewElem *vla = *handle;
if(!vla) {
vla = VLACalloc(CViewElem, 0);
}
if(vla) {
int n_frame = VLAGetSize(vla);
switch(action) {
case cViewElemModifyInsert:
VLAInsert(vla,CViewElem,index,count);
break;
case cViewElemModifyDelete:
VLADelete(vla,CViewElem,index,count);
break;
case cViewElemModifyMove:
if((index>=0) && (target>=0) && (index<n_frame) && (target<n_frame)) {
if((count>1)||(vla[index].specification_level>1)) {
int i;
for(i=0;i<count;i++) {
if( ((i+index)<n_frame) && ((i+target)<n_frame)) {
int src,dst;
if(index>target) {
src = index+i;
dst = target+i;
} else {
src = index+(count-1)-i;
dst = target+(count-1)-i;
}
memcpy(vla + dst, vla + src, sizeof(CViewElem));
memset(vla + src, 0, sizeof(CViewElem));
}
}
}
}
break;
case cViewElemModifyCopy:
if((index>=0) && (target>=0) && (index<n_frame) && (target<n_frame)) {
if((count>1)||(vla[index].specification_level>1)) {
int i;
for(i=0;i<count;i++) {
if( ((i+index)<n_frame) && ((i+target)<n_frame)) {
int src,dst;
if(index>target) {
src = index+i;
dst = target+i;
} else {
src = index+(count-1)-i;
dst = target+(count-1)-i;
}
memcpy(vla + dst, vla + src, sizeof(CViewElem));
}
}
}
}
break;
}
}
*handle = vla;
return ok;
}
int ViewElemXtoFrame(BlockRect *rect, int frames, int x, int nearest)
{
int offset = 0;
float width = (float) (rect->right - rect->left);
float extra = (nearest ? 0.4999F : 0.0F);
int frame = (int)(extra + (frames * (x - rect->left )) / width + offset);
return frame;
}
void ViewElemDrawBox(PyMOLGlobals *G, BlockRect *rect, int first, int last,
int frames, float *color4,int fill ORTHOCGOARG)
{
if(G->HaveGUI && G->ValidContext && rect) {
int nDrawn = frames;
int offset = 0;
float width = (float) (rect->right - rect->left);
float top = rect->top - 1;
float bot = rect->bottom + 1;
float start = (int)(rect->left + (width * (first - offset)) / nDrawn);
float stop = (int)(rect->left + (width * (last - offset)) / nDrawn);
if((stop - start) < 1.0F)
stop = start+1.0F;
if(fill) {
glEnable(GL_BLEND);
if (orthoCGO){
float prevAlpha = orthoCGO->alpha;
CGOAlpha(orthoCGO, color4[3]);
CGOColorv(orthoCGO, color4);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, start, bot, 0.f);
CGOVertex(orthoCGO, start, top, 0.f);
CGOVertex(orthoCGO, stop, bot, 0.f);
CGOVertex(orthoCGO, stop, top, 0.f);
CGOEnd(orthoCGO);
CGOAlpha(orthoCGO, prevAlpha);
} else {
glColor4fv(color4);
glBegin(GL_POLYGON);
glVertex2f(start, bot);
glVertex2f(start, top);
glVertex2f(stop, top);
glVertex2f(stop, bot);
glEnd();
}
glDisable(GL_BLEND);
} else {
if (orthoCGO){
CGOLineAsTriangleStrips(orthoCGO, start, bot, stop, top);
} else {
glBegin(GL_LINE_LOOP);
glVertex2f(start, bot);
glVertex2f(start, top);
glVertex2f(stop, top);
glVertex2f(stop, bot);
glEnd();
}
}
}
}
void ViewElemDraw(PyMOLGlobals *G, CViewElem * view_elem, BlockRect *rect, int frames,
const char *title ORTHOCGOARG)
{
if(G->HaveGUI && G->ValidContext && view_elem) {
int size = VLAGetSize(view_elem);
float width = (float) (rect->right - rect->left);
float start = 0.0F, stop;
const int last = size;
float top = rect->top - 2;
float bot = rect->bottom + 2;
float mid_top = (int)((0.499F + 3 * top + 2 * bot) / 5);
float mid_bot = (int)((0.499F + 2 * top + 3 * bot) / 5);
float top_color[3] = { 0.6, 0.6, 1.0 };
float key_color[3] = { 0.4, 0.4, 0.8 };
float bar_color[3] = { 0.3, 0.3, 0.6 };
float bot_color[3] = { 0.2, 0.2, 0.4 };
int cur_level = -1, last_level = -1;
int cur;
for(cur = 0; cur <= last; cur++) {
if(cur < last) {
cur_level = view_elem->specification_level;
} else {
cur_level = -1;
}
if(cur_level != last_level) {
stop = (int)(rect->left + (width * cur) / frames);
switch (last_level) {
case 0:
break;
case 1:
if (orthoCGO){
CGOColorv(orthoCGO, bar_color);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, start, mid_bot, 0.f);
CGOVertex(orthoCGO, start, mid_top, 0.f);
CGOVertex(orthoCGO, stop, mid_bot, 0.f);
CGOVertex(orthoCGO, stop, mid_top, 0.f);
CGOEnd(orthoCGO);
} else {
glColor3fv(bar_color);
glBegin(GL_POLYGON);
glVertex2f(start, mid_bot);
glVertex2f(start, mid_top);
glVertex2f(stop, mid_top);
glVertex2f(stop, mid_bot);
glEnd();
}
if (orthoCGO){
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOColorv(orthoCGO, key_color);
CGOVertex(orthoCGO, start, mid_top, 0.f);
CGOVertex(orthoCGO, start, mid_top+1, 0.f);
CGOVertex(orthoCGO, stop, mid_top, 0.f);
CGOVertex(orthoCGO, stop, mid_top+1, 0.f);
CGOEnd(orthoCGO);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOColorv(orthoCGO, bot_color);
CGOVertex(orthoCGO, start, mid_bot-1, 0.f);
CGOVertex(orthoCGO, start, mid_bot, 0.f);
CGOVertex(orthoCGO, stop, mid_bot-1, 0.f);
CGOVertex(orthoCGO, stop, mid_bot, 0.f);
CGOEnd(orthoCGO);
} else {
glColor3fv(key_color);
glBegin(GL_LINES);
glVertex2f(start,mid_top);
glVertex2f(stop,mid_top);
glColor3fv(bot_color);
glVertex2f(start,mid_bot-1);
glVertex2f(stop,mid_bot-1);
glEnd();
}
break;
case 2:
if((stop - start) < 1.0F)
stop = start+1.0F;
if (orthoCGO){
CGOColorv(orthoCGO, key_color);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, start, bot, 0.f);
CGOVertex(orthoCGO, start, top, 0.f);
CGOVertex(orthoCGO, stop, bot, 0.f);
CGOVertex(orthoCGO, stop, top, 0.f);
CGOEnd(orthoCGO);
} else {
glColor3fv(key_color);
glBegin(GL_POLYGON);
glVertex2f(start, bot);
glVertex2f(start, top);
glVertex2f(stop, top);
glVertex2f(stop, bot);
glEnd();
}
if (orthoCGO){
CGOColorv(orthoCGO, bot_color);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, start,bot-1,0.f);
CGOVertex(orthoCGO, start,bot,0.f);
CGOVertex(orthoCGO, stop,bot-1,0.f);
CGOVertex(orthoCGO, stop,bot,0.f);
CGOEnd(orthoCGO);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, stop,bot,0.f);
CGOVertex(orthoCGO, stop,top,0.f);
CGOVertex(orthoCGO, stop+1,bot,0.f);
CGOVertex(orthoCGO, stop+1,top,0.f);
CGOEnd(orthoCGO);
CGOColorv(orthoCGO, top_color);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, start,top,0.f);
CGOVertex(orthoCGO, start,top+1,0.f);
CGOVertex(orthoCGO, stop,top,0.f);
CGOVertex(orthoCGO, stop,top+1,0.f);
CGOEnd(orthoCGO);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, start,bot,0.f);
CGOVertex(orthoCGO, start,top,0.f);
CGOVertex(orthoCGO, start+1,bot,0.f);
CGOVertex(orthoCGO, start+1,top,0.f);
CGOEnd(orthoCGO);
} else {
glBegin(GL_LINES);
glColor3fv(bot_color);
glVertex2f(start,bot-1);
glVertex2f(stop,bot-1);
glVertex2f(stop,bot);
glVertex2f(stop,top);
glColor3fv(top_color);
glVertex2f(start,top);
glVertex2f(stop,top);
glVertex2f(start,bot);
glVertex2f(start,top);
glEnd();
}
break;
}
start = stop;
}
last_level = cur_level;
view_elem++;
}
if(title)
TextDrawStrAt(G, title, rect->right + 1, (rect->bottom+rect->top)/2 - 3 ORTHOCGOARGVAR);
}
}
void ViewElemCopy(PyMOLGlobals * G, const CViewElem * src, CViewElem * dst)
{
if(dst->scene_flag && dst->scene_name) {
OVLexicon_DecRef(G->Lexicon, dst->scene_name);
}
*dst = *src;
if(dst->scene_flag && dst->scene_name) {
OVLexicon_IncRef(G->Lexicon, dst->scene_name);
}
}
void ViewElemArrayPurge(PyMOLGlobals * G, CViewElem * view, int nFrame)
{
int a;
for(a = 0; a < nFrame; a++) {
if(view->scene_flag && view->scene_name) {
OVLexicon_DecRef(G->Lexicon, view->scene_name);
view->scene_name = 0;
view->scene_flag = false;
}
view++;
}
}
PyObject *ViewElemAsPyList(PyMOLGlobals * G, CViewElem * view)
{
#ifdef _PYMOL_NOPY
return NULL;
#else
PyObject *result = NULL;
result = PyList_New(21);
if(result) {
PyList_SetItem(result, 0, PyInt_FromLong(view->matrix_flag));
if(view->matrix_flag) {
PyList_SetItem(result, 1, PConvDoubleArrayToPyList(view->matrix, 16));
} else {
PyList_SetItem(result, 1, PConvAutoNone(NULL));
}
PyList_SetItem(result, 2, PyInt_FromLong(view->pre_flag));
if(view->pre_flag) {
PyList_SetItem(result, 3, PConvDoubleArrayToPyList(view->pre, 3));
} else {
PyList_SetItem(result, 3, PConvAutoNone(NULL));
}
PyList_SetItem(result, 4, PyInt_FromLong(view->post_flag));
if(view->post_flag) {
PyList_SetItem(result, 5, PConvDoubleArrayToPyList(view->post, 3));
} else {
PyList_SetItem(result, 5, PConvAutoNone(NULL));
}
PyList_SetItem(result, 6, PyInt_FromLong(view->clip_flag));
if(view->post_flag) {
PyList_SetItem(result, 7, PyFloat_FromDouble((double) view->front));
PyList_SetItem(result, 8, PyFloat_FromDouble((double) view->back));
} else {
PyList_SetItem(result, 7, PConvAutoNone(NULL));
PyList_SetItem(result, 8, PConvAutoNone(NULL));
}
PyList_SetItem(result, 9, PyInt_FromLong(view->ortho_flag));
if(view->ortho_flag) {
PyList_SetItem(result, 10, PyFloat_FromDouble(view->ortho));
} else {
PyList_SetItem(result, 10, PConvAutoNone(NULL));
}
PyList_SetItem(result, 11, PyInt_FromLong(view->view_mode));
PyList_SetItem(result, 12, PyInt_FromLong(view->specification_level));
PyList_SetItem(result, 13, PyInt_FromLong(view->scene_flag));
if(view->scene_flag && view->scene_name) {
char null_st[1] = "";
char *st = null_st;
st = OVLexicon_FetchCString(G->Lexicon, view->scene_name);
PyList_SetItem(result, 14, PyString_FromString(st));
} else {
PyList_SetItem(result, 14, PyInt_FromLong(0));
}
PyList_SetItem(result, 15, PyInt_FromLong(view->power_flag));
if(view->ortho_flag) {
PyList_SetItem(result, 16, PyFloat_FromDouble(view->power));
} else {
PyList_SetItem(result, 16, PConvAutoNone(NULL));
}
PyList_SetItem(result, 17, PyInt_FromLong(view->bias_flag));
if(view->bias_flag) {
PyList_SetItem(result, 18, PyFloat_FromDouble(view->bias));
} else {
PyList_SetItem(result, 18, PConvAutoNone(NULL));
}
PyList_SetItem(result, 19, PyInt_FromLong(view->state_flag));
if(view->state_flag) {
PyList_SetItem(result, 20, PyInt_FromLong(view->state));
} else {
PyList_SetItem(result, 20, PConvAutoNone(NULL));
}
}
return PConvAutoNone(result);
#endif
}
int ViewElemFromPyList(PyMOLGlobals * G, PyObject * list, CViewElem * view)
{
int ok = true;
ov_size ll = 0;
if(ok)
ok = (list != NULL);
if(ok)
ok = PyList_Check(list);
if(ok)
ok = ((ll = PyList_Size(list)) > 11);
if(ok)
ok = PConvPyIntToInt(PyList_GetItem(list, 0), &view->matrix_flag);
if(ok && view->matrix_flag)
ok = PConvPyListToDoubleArrayInPlace(PyList_GetItem(list, 1), view->matrix, 16);
if(ok)
ok = PConvPyIntToInt(PyList_GetItem(list, 2), &view->pre_flag);
if(ok && view->pre_flag)
ok = PConvPyListToDoubleArrayInPlace(PyList_GetItem(list, 3), view->pre, 3);
if(ok)
ok = PConvPyIntToInt(PyList_GetItem(list, 4), &view->post_flag);
if(ok && view->post_flag)
ok = PConvPyListToDoubleArrayInPlace(PyList_GetItem(list, 5), view->post, 3);
if(ok)
ok = PConvPyIntToInt(PyList_GetItem(list, 6), &view->clip_flag);
if(view->post_flag) {
if(ok)
ok = PConvPyFloatToFloat(PyList_GetItem(list, 7), &view->front);
if(ok)
ok = PConvPyFloatToFloat(PyList_GetItem(list, 8), &view->back);
}
if(ok)
ok = PConvPyIntToInt(PyList_GetItem(list, 9), &view->ortho_flag);
if(ok && view->ortho_flag) {
ok = PConvPyFloatToFloat(PyList_GetItem(list, 10), &view->ortho);
if(!ok) {
int dummy_int;
ok = PConvPyIntToInt(PyList_GetItem(list, 10), &dummy_int);
view->ortho = dummy_int;
}
}
if(ok)
ok = PConvPyIntToInt(PyList_GetItem(list, 11), &view->view_mode);
if(ok)
ok = PConvPyIntToInt(PyList_GetItem(list, 12), &view->specification_level);
if(ok & (ll > 14)) {
if(ok)
ok = PConvPyIntToInt(PyList_GetItem(list, 13), &view->scene_flag);
if(ok && view->scene_flag) {
const char *ptr = NULL;
view->scene_flag = false;
if(PConvPyStrToStrPtr(PyList_GetItem(list, 14), &ptr)) {
OVreturn_word result = OVLexicon_GetFromCString(G->Lexicon, ptr);
if(OVreturn_IS_OK(result)) {
view->scene_name = result.word;
view->scene_flag = true;
}
}
}
}
if(ok && (ll>16)) {
ok = PConvPyIntToInt(PyList_GetItem(list, 15), &view->power_flag);
if(ok && view->power_flag) {
ok = PConvPyFloatToFloat(PyList_GetItem(list, 16), &view->power);
} else {
view->power = 0.0F;
}
}
if(ok && (ll>18)) {
ok = PConvPyIntToInt(PyList_GetItem(list, 17), &view->bias_flag);
if(ok && view->bias_flag) {
ok = PConvPyFloatToFloat(PyList_GetItem(list, 18), &view->bias);
} else {
view->bias = 1.0F;
}
}
if(ok && (ll>20)) {
ok = PConvPyIntToInt(PyList_GetItem(list, 19), &view->state_flag);
if(ok && view->state_flag) {
ok = PConvPyIntToInt(PyList_GetItem(list, 20), &view->state);
} else {
view->state = 0;
}
}
return ok;
}
int ViewElemVLAFromPyList(PyMOLGlobals * G, PyObject * list, CViewElem ** vla_ptr,
int nFrame)
{
int ok = true;
CViewElem *vla = NULL;
if(ok)
ok = (list != NULL);
if(ok)
ok = PyList_Check(list);
if(ok)
ok = (PyList_Size(list) == nFrame);
if(ok)
ok = ((vla = VLACalloc(CViewElem, nFrame)) != NULL);
if(ok) {
int a;
for(a = 0; a < nFrame; a++) {
if(ok)
ok = ViewElemFromPyList(G, PyList_GetItem(list, a), vla + a);
else
break;
}
}
if(!ok) {
VLAFreeP(vla);
} else
*vla_ptr = vla;
return ok;
}
PyObject *ViewElemVLAAsPyList(PyMOLGlobals * G, CViewElem * vla, int nFrame)
{
#ifdef _PYMOL_NOPY
return NULL;
#else
PyObject *result = NULL;
int a;
result = PyList_New(nFrame);
for(a = 0; a < nFrame; a++) {
PyList_SetItem(result, a, ViewElemAsPyList(G, vla + a));
}
return (PConvAutoNone(result));
#endif
}
CView *ViewNew(PyMOLGlobals * G)
{
OOAlloc(G, CView);
I->G = G;
I->View = NULL;
return I;
}
void ViewFree(CView * I)
{
if(I)
VLAFreeP(I->View);
}
CViewIterator ViewGetIterator(CView * I)
{
return 0;
}
int ViewIterate(CView * I, CViewIterator * iter, CRay * ray, int at_least_once)
{
int result;
CViewElem *elem = NULL;
if((!I) || (!I->NView)) { /* trusting short-circuit to avoid segfault */
if(at_least_once) {
if(!*iter) { /* do loop at least once if asked to do so */
*iter = 1;
result = true;
} else
result = false;
} else {
result = false;
}
} else {
if(*iter < I->NView) {
elem = I->View + (*iter)++;
result = true;
} else
result = false;
}
if(elem) { /* are we to apply a transformation? */
if(ray) {
} else if(I->G->HaveGUI && I->G->ValidContext) {
if(elem->pre_flag) {
/* move the camera to the location we are looking at */
GLDOUBLETRANSLATE(elem->pre[0], elem->pre[1], elem->pre[2]);
}
if(elem->matrix_flag) {
/* rotate about the origin (the the center of rotation) */
GLDOUBLEMULTMATRIX(elem->matrix);
}
if(elem->post_flag) {
/* move the origin to the center of rotation */
GLDOUBLETRANSLATE(elem->post[0], elem->post[1], elem->post[2]);
}
}
}
return result;
}
static void matrix_interpolate(Matrix53f imat, Matrix53f mat,
float *pivot_point,
float *bisect_dir,
float *rot_axis,
float rotate_angle,
float *trans_axis,
float translate_angle, float fxn, float linearity)
{
int a;
float pos[3], adj[3], opp[3], oppdir[3];
float p0[3], p1[3], center[3];
float hyplen, adjlen, opplen;
float tAlpha;
rotation_to_matrix(imat, rot_axis, fxn * rotate_angle);
/* ______--------______
* /____________ \
* / \ opp |adj \
* | \ | trans |
* (CM)---------------------------------->(CM)
* \ \ | /
* \ \hyp |-bisect_dir /
* \p0 \ | p1/
* \ \ | /
* \ \ | /
* \\v /
* <--------O pivot
* F-raxis
*/
subtract3f(&mat[3][0], pivot_point, p0);
subtract3f(&mat[4][0], pivot_point, p1);
hyplen = (float) length3f(p0);
average3f(&mat[3][0], &mat[4][0], center);
cross_product3f(bisect_dir, trans_axis, oppdir);
normalize3f(oppdir);
tAlpha = (float) (fabs(0.5 - fxn) * translate_angle);
opplen = (float) fabs(hyplen * sin(tAlpha));
adjlen = (float) fabs(hyplen * cos(tAlpha));
scale3f(oppdir, opplen, opp);
scale3f(bisect_dir, -adjlen, adj);
add3f(pivot_point, adj, pos);
if(fxn <= 0.5) {
add3f(pos, opp, pos);
} else {
subtract3f(pos, opp, pos);
}
/* straight linear for now... */
for(a = 0; a < 3; a++) {
imat[4][a] = (float) ((((1.0 - fxn) * mat[3][a] + fxn * mat[4][a]) * linearity) +
(1.0 - linearity) * pos[a]);
}
}
int ViewElemSmooth(CViewElem * first, CViewElem * last, int window, int loop)
{
ov_diff n = (last - first) + 1;
int delta;
if(window > n)
window = (int) n;
delta = (window - 1) / 2;
if(n && delta) {
CViewElem *cpy = Alloc(CViewElem, (n + 2 * delta));
CViewElem *src, *dst;
int a, b, c, cnt;
memcpy(cpy + delta, first, sizeof(CViewElem) * n);
if(loop) {
for(a = 0; a < delta; a++) {
memcpy(cpy + a, last - delta + a, sizeof(CViewElem));
memcpy(cpy + (delta + n) + a, first + a, sizeof(CViewElem));
}
} else {
for(a = 0; a < delta; a++) {
memcpy(cpy + a, first, sizeof(CViewElem));
memcpy(cpy + (delta + n) + a, last, sizeof(CViewElem));
}
}
for(a = 0; a < n; a++) {
int above, below;
dst = first + a;
above = delta;
below = delta;
if(above > a)
above = a;
if(below > ((n - 1) - a))
below = (int) ((n - 1) - a);
if(dst->specification_level) { /* has to be specified */
if(dst->matrix_flag) {
cnt = 1;
for(b = -below; b <= above; b++) {
if(b) {
src = cpy + delta + a + b;
if(src->matrix_flag) {
cnt++;
for(c = 0; c < 16; c++) {
dst->matrix[c] += src->matrix[c];
}
}
}
}
for(c = 0; c < 16; c++) {
dst->matrix[c] /= cnt;
}
reorient44d(dst->matrix); /* convert those averages into a valid matrix */
}
if(dst->pre_flag) {
cnt = 1;
for(b = -below; b <= above; b++) {
if(b) {
src = cpy + delta + a + b;
if(src->pre_flag) {
cnt++;
for(c = 0; c < 3; c++) {
dst->pre[c] += src->pre[c];
}
}
}
}
for(c = 0; c < 3; c++) {
dst->pre[c] /= cnt;
}
}
if(dst->post_flag) {
cnt = 1;
for(b = -below; b <= above; b++) {
if(b) {
src = cpy + delta + a + b;
if(src->post_flag) {
cnt++;
for(c = 0; c < 3; c++) {
dst->post[c] += src->post[c];
}
}
}
}
for(c = 0; c < 3; c++) {
dst->post[c] /= cnt;
}
}
if(dst->clip_flag) {
cnt = 1;
for(b = -below; b <= above; b++) {
if(b) {
src = cpy + delta + a + b;
if(src->clip_flag) {
cnt++;
dst->front += src->front;
dst->back += src->back;
}
}
}
dst->front /= cnt;
dst->back /= cnt;
}
}
}
FreeP(cpy);
}
return 1;
}
int ViewElemInterpolate(PyMOLGlobals * G, CViewElem * first, CViewElem * last,
float power, float bias,
int simple, float linearity, int hand, float cut)
{
float first3x3[9];
float last3x3[9];
float inverse3x3[9];
float inter3x3[9];
float rot_axis[3], trans_axis[3] = { 0.0F, 0.0F, 0.0F };
float angle;
CViewElem *current;
ov_diff n = (last - first) - 1;
Matrix53f rot, imat;
int a;
float tVector[3], tCenter[3], tDir[3];
float tLen = 0.0F;
float bisect[3], v2[3];
float translate_angle = 0.0F;
float pivot[3] = { 0.0F, 0.0F, 0.0F };
const float _1 = 1.0F, _p5 = 0.5F;
int parabolic = true;
int timing_flag;
double timing = 0.0F;
int state_flag;
int state = 0;
float pre[3];
float firstC44f[16], firstRTTT[16], firstR44f[16];
float lastC44f[16], lastRTTT[16], lastR44f[16];
int linear = false;
int debug = Feedback(G,FB_Movie, FB_Debugging);
if(hand == 0)
hand = 1;
if(debug) {
printf("ViewElemInterpolate: %8.3f %8.3f %d %8.3f %d %8.3f\n",
power, bias, simple, linearity, hand, cut);
dump44d(first->matrix,"first->matrix");
dump44d(last->matrix,"last->matrix");
printf("first->pre_flag %d first->post_flag %d\n",first->pre_flag, first->post_flag);
dump3d(first->pre,"first->pre");
dump3d(first->post,"first->post");
printf("last->pre_flag %d last->post_flag %d\n",last->pre_flag, last->post_flag);
dump3d(last->pre,"last->pre");
dump3d(last->post,"last->post");
}
if(power == 0.0F) {
if(first->power_flag && last->power_flag) {
if(((first->power > 0.0F) && (last->power > 0.0F)) ||
((first->power < 0.0F) && (last->power < 0.0F))) {
power = (first->power + last->power) / 2.0F;
} else if(fabs(first->power) > fabs(last->power)) {
power = first->power;
} else if(last->power < 0.0F) {
power = last->power;
} else {
power = first->power;
}
} else if(first->power_flag) {
power = first->power;
} else if(last->power_flag) {
power = last->power;
} else {
power = 1.4F; /* default */
}
}
if(power < 0.0F) {
parabolic = false;
power = -power;
}
if(bias < 0.0F) { /* default */
if(first->bias_flag && last->bias_flag) {
if((first->bias > 0.0F) && (last->bias > 0.0F)) {
bias = (first->bias * 1.0F/last->bias);
} else if(fabs(first->bias) > 0.0) {
bias = first->bias;
} else if(last->bias > 0.0F) {
bias = 1.0F/last->bias;
} else {
bias = 1.0F;
}
} else if(first->bias_flag) {
bias = first->bias;
} else if(last->bias_flag) {
bias = 1.0F/last->bias;
} else {
bias = 1.0F; /* default */
}
}
if(bias <= 0.0F) {
bias = 1.0F;
}
/* WARNING: this routine is operating on column-major matrices!!! */
copy44d33f(first->matrix, first3x3);
copy44d33f(last->matrix, last3x3);
transpose33f33f(first3x3, inverse3x3);
multiply33f33f(inverse3x3, last3x3, &rot[0][0]); /* [rot] = [first]^-1 [last] */
matrix_to_rotation(rot, rot_axis, &angle);
if(debug)
dump3f(rot_axis, "rot_axis");
if(hand) {
if((cPI - fabs(angle)) < 0.01F) { /* this a complete 180 degree motion */
if(((rot_axis[0] * 0.7F + rot_axis[1] * 0.8F + rot_axis[2] * 0.9F) * hand * angle) >
0.0F) {
invert3f(rot_axis);
if(angle > 0) {
angle = (float) ((2 * cPI) - angle);
} else {
angle = (float) (-(2 * cPI) - angle);
}
}
}
}
if(!simple) {
/* switch back into row major to promote developer sanity */
copy33f44f(first3x3, firstC44f);
copy33f44f(last3x3, lastC44f);
transpose44f44f(firstC44f, firstRTTT);
transpose44f44f(lastC44f, lastRTTT);
/* form TTTs */
firstRTTT[12] = (float) -first->pre[0];
firstRTTT[13] = (float) -first->pre[1];
firstRTTT[14] = (float) -first->pre[2];
firstRTTT[3] = (float) first->post[0];
firstRTTT[7] = (float) first->post[1];
firstRTTT[11] = (float) first->post[2];
lastRTTT[12] = (float) -last->pre[0];
lastRTTT[13] = (float) -last->pre[1];
lastRTTT[14] = (float) -last->pre[2];
lastRTTT[3] = (float) last->post[0];
lastRTTT[7] = (float) last->post[1];
lastRTTT[11] = (float) last->post[2];
if(debug)
dump44f(firstRTTT, "firstRTTT");
if(debug)
dump44f(lastRTTT, "lastRTTT");
/* convert to homogenous */
convertTTTfR44f(firstRTTT, firstR44f);
convertTTTfR44f(lastRTTT, lastR44f);
/* reset both matrices to a common origin */
{
float first_pre[3], last_pre[3];
float post[4], *dst;
copy3d3f(first->pre, first_pre);
copy3d3f(last->pre, last_pre);
average3f(first_pre, last_pre, pre);
transform44f3fas33f3f(firstR44f, pre, post);
copy44f(firstR44f, firstRTTT);
firstRTTT[3] += post[0];
firstRTTT[7] += post[1];
firstRTTT[11] += post[2];
dst = firstRTTT + 12;
invert3f3f(pre, dst);
transform44f3fas33f3f(lastR44f, pre, post);
copy44f(lastR44f, lastRTTT);
lastRTTT[3] += post[0];
lastRTTT[7] += post[1];
lastRTTT[11] += post[2];
dst = lastRTTT + 12;
invert3f3f(pre, dst);
}
if(debug)
dump44f(firstRTTT, "firstRTTT");
if(debug)
dump44f(lastRTTT, "lastRTTT");
/* convertTTTfR44f(firstRTTT, firstR44f);
convertTTTfR44f(lastRTTT, lastR44f); */
/* now populate the translation fields */
rot[3][0] = firstRTTT[3];
rot[3][1] = firstRTTT[7];
rot[3][2] = firstRTTT[11];
rot[4][0] = lastRTTT[3];
rot[4][1] = lastRTTT[7];
rot[4][2] = lastRTTT[11];
/* now set up the interpolation */
subtract3f(&rot[4][0], &rot[3][0], tVector);
tLen = (float) length3f(tVector);
average3f(&rot[4][0], &rot[3][0], tCenter);
if(tLen < 0.0001F) {
if(debug)
printf("translation too short %8.3f\n", tLen);
simple = true;
}
}
if(!simple) {
normalize23f(tVector, tDir);
if(debug)
dump3f(tDir, "tDir");
cross_product3f(tDir, rot_axis, bisect);
/* bisect is a vector in the translation arc */
if(length3f(bisect) < 0.0001F) {
if(debug)
printf("rotation coincident with translation\n");
linear = true;
}
}
if(!(simple || linear)) {
normalize3f(bisect);
/* this section needs work... */
cross_product3f(bisect, tDir, trans_axis);
normalize3f(trans_axis);
transform33Tf3f(&rot[0][0], bisect, v2); /* column major */
remove_component3f(v2, trans_axis, v2);
normalize3f(v2); /* project vector onto plane _|_ to axis */
if(debug) {
dump3f(rot_axis, "rot_axis");
dump3f(tDir, "tDir");
dump3f(bisect, "bisect");
dump3f(trans_axis, "trans_axis");
dump3f(v2, "v2");
}
{
double dot = dot_product3f(bisect, v2);
if(dot < -1.0F)
dot = -1.0F;
if(dot > 1.0F)
dot = 1.0F;
translate_angle = (float) acos(dot);
/* if translation angle > rotation angle then sets translation angle
* to same as rotation angle, with proper sign of course */
if((fabs(translate_angle) > fabs(angle)) && (fabs(angle) > R_SMALL4)) {
translate_angle = (float) (fabs(angle) * (translate_angle / fabs(angle)));
}
if(fabs(translate_angle) < 0.0001F) {
linear = true;
if(debug)
printf("no significant rotation\n");
}
if((translate_angle * angle) < 0.0F) {
/* if motions are in opposing directions, then flip translation axis and location */
invert3f(bisect);
invert3f(trans_axis);
}
}
}
if(!(simple || linear)) {
float pLen = (float) tan(translate_angle / 2);
if(fabs(pLen) > 0.0000001)
pLen = (tLen / 2) / pLen;
else {
if(debug)
printf("pLen too short %8.3f\n", pLen);
simple = true;
}
if(!simple) {
pivot[0] = tCenter[0] + pLen * bisect[0];
pivot[1] = tCenter[1] + pLen * bisect[1];
pivot[2] = tCenter[2] + pLen * bisect[2];
}
if(debug && !simple) {
dump3f(tCenter, "center");
dump3f(pivot, "pivot");
printf("pLen %8.3f angle %8.3f translate_angle %8.3f\n",
pLen, angle, translate_angle);
}
}
/* now interpolate */
state_flag = first->state_flag && last->state_flag;
timing_flag = first->timing_flag && last->timing_flag;
current = first + 1;
if(debug)
dump44f(firstR44f, "first");
for(a = 0; a < n; a++) {
float fxn = ((float) a + 1) / (n + 1);
float fxn_1;
if(timing_flag) {
timing = (first->timing * (1.0F - fxn) + (last->timing * fxn));
}
if(state_flag) { /* states are interpolated linearly by default */
state = (int)(first->state * (1.0F - fxn) + (last->state * fxn) + 0.499F);
}
if(bias != 1.0F) {
fxn = 1 - (float) pow(1 - pow(fxn, bias), _1 / bias);
}
if((power != 1.0F) || (!parabolic)) {
if(fxn < 0.5F) {
if(!parabolic)
fxn = (float) ((_1 - cos(cPI * fxn)) * _p5); /* circular */
fxn = (float) pow(fxn * 2.0F, power) * _p5; /* parabolic */
} else if(fxn > 0.5F) {
fxn = _1 - fxn;
if(!parabolic)
fxn = (float) ((_1 - cos(cPI * fxn)) * _p5);
fxn = (float) pow(fxn * 2.0F, power) * _p5; /* parabolic */
fxn = _1 - fxn;
}
}
fxn_1 = 1.0F - fxn;
ViewElemCopy(G, first, current);
if(simple) {
rotation_matrix3f(fxn * angle, rot_axis[0], rot_axis[1], rot_axis[2], &imat[0][0]);
/* [cur] = [first] [partial-rot], so....
at start: [cur] = [first] [identity] = [first]
at end: [cur] = [first] [first]^-1 [last] = [last]
*/
current->matrix_flag = true;
multiply33f33f(first3x3, &imat[0][0], inter3x3);
copy33f44d(inter3x3, current->matrix);
if(first->pre_flag && last->pre_flag) {
mix3d(first->pre, last->pre, (double) fxn, current->pre);
current->pre_flag = true;
} else {
current->pre_flag = false;
}
if(first->post_flag && last->post_flag) {
mix3d(first->post, last->post, (double) fxn, current->post);
current->post_flag = true;
} else {
current->post_flag = false;
}
} else if(linear) {
int b;
rotation_matrix3f(fxn * angle, rot_axis[0], rot_axis[1], rot_axis[2], &imat[0][0]);
current->matrix_flag = true;
multiply33f33f(first3x3, &imat[0][0], inter3x3);
copy33f44d(inter3x3, current->matrix);
current->pre_flag = true;
copy3f3d(pre, current->pre);
current->post_flag = true;
for(b = 0; b < 3; b++) {
imat[4][b] = (float) ((1.0 - fxn) * rot[3][b] + fxn * rot[4][b]);
}
copy3f3d(&imat[4][0], current->post);
} else {
matrix_interpolate(imat, rot,
pivot, bisect,
rot_axis, angle, trans_axis, translate_angle, fxn, linearity);
current->matrix_flag = true;
multiply33f33f(first3x3, &imat[0][0], inter3x3);
copy33f44d(inter3x3, current->matrix);
current->pre_flag = true;
copy3f3d(pre, current->pre);
current->post_flag = true;
copy3f3d(&imat[4][0], current->post);
}
if(debug) {
if((a == 0) || (a == n - 1)) {
float curC44f[16], curRTTT[16], curR44f[16];
copy33f44f(inter3x3, curC44f);
transpose44f44f(curC44f, curRTTT);
/* form TTTs */
curRTTT[12] = (float) -current->pre[0];
curRTTT[13] = (float) -current->pre[1];
curRTTT[14] = (float) -current->pre[2];
curRTTT[3] = (float) current->post[0];
curRTTT[7] = (float) current->post[1];
curRTTT[11] = (float) current->post[2];
convertTTTfR44f(curRTTT, curR44f);
dump44f(curR44f, "cur");
}
}
if(first->clip_flag && last->clip_flag) {
current->front = first->front * fxn_1 + last->front * fxn;
current->back = first->back * fxn_1 + last->back * fxn;
current->clip_flag = true;
} else {
current->clip_flag = false;
}
if(first->ortho_flag && last->ortho_flag) {
float approx_ortho = first->ortho * fxn_1 + last->ortho * fxn;
if(first->pre_flag && last->pre_flag) {
float first_far = first->pre[2] * tan(cPI * fabs(first->ortho) / 360.0);
float last_far = last->pre[2] * tan(cPI * fabs(last->ortho) / 360.0);
float cur_far = first_far * fxn_1 + last_far * fxn;
current->ortho = 360.0 * atan(cur_far / current->pre[2]) / cPI;
if((current->ortho * approx_ortho) < 0) /* fix sign */
current->ortho = -current->ortho;
} else {
current->ortho = approx_ortho;
}
}
current->specification_level = 1;
if(state_flag) {
current->state_flag = true;
current->state = state;
}
if(timing_flag) {
current->timing_flag = true;
current->timing = timing;
}
if(first->scene_flag && last->scene_flag) {
if(current->scene_name) {
OVLexicon_DecRef(G->Lexicon, current->scene_name);
}
current->scene_flag = true;
if(fxn >= cut) {
current->scene_name = last->scene_name;
} else {
current->scene_name = first->scene_name;
}
OVLexicon_IncRef(G->Lexicon, current->scene_name);
}
current++;
}
if(debug)
dump44f(lastR44f, "last");
return 1;
}