in toc.go [95:141]
func writeTOCTree(w io.Writer, toc []Asset) error {
_, err := fmt.Fprintf(w, `// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"}
// AssetDir("data/img") would return []string{"a.png", "b.png"}
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
cannonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(cannonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %%s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %%s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
`)
if err != nil {
return err
}
tree := newAssetTree()
for i := range toc {
pathList := strings.Split(toc[i].Name, "/")
tree.Add(pathList, toc[i])
}
return tree.WriteAsGoMap(w)
}