in src/core/renderer.js [47:90]
Renderer.prototype.getWaypoints = function(node){
var options = this.options;
var direction = options.direction;
var hops = node.getPathFromRoot();
var gap = options.nodeHeight + options.layerGap;
if(direction==='left'){
return [[[0, hops[0].idealPos]]].concat(hops.map(function(hop, level){
var xPos = gap * (level+1) * -1;
return [
[xPos + options.nodeHeight, hop.currentPos],
[xPos, hop.currentPos]
];
}));
}
else if(direction==='right'){
return [[[0, hops[0].idealPos]]].concat(hops.map(function(hop, level){
var xPos = gap * (level+1);
return [
[xPos - options.nodeHeight, hop.currentPos],
[xPos, hop.currentPos]
];
}));
}
else if(direction==='up'){
return [[[hops[0].idealPos, 0]]].concat(hops.map(function(hop, level){
var yPos = gap * (level+1) * -1;
return [
[hop.currentPos, yPos + options.nodeHeight],
[hop.currentPos, yPos]
];
}));
}
else{
return [[[hops[0].idealPos, 0]]].concat(hops.map(function(hop, level){
var yPos = gap * (level+1);
return [
[hop.currentPos, yPos - options.nodeHeight],
[hop.currentPos, yPos]
];
}));
}
};