imagecore/utils/mathutils.h (79 lines of code) (raw):

/* * MIT License * * Copyright (c) 2017 Twitter * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #pragma once #include "imagecore/imagecore.h" #include <climits> inline float lerp(float a, float b, float v) { return a + (b - a) * v; } inline float step(float a, float b, float v) { return (v - a) / (b - a); } inline int max(int x, int y) { return x > y ? x : y; } inline int min(int x, int y) { return x < y ? x : y; } inline unsigned int max(unsigned int x, unsigned int y) { return x > y ? x : y; } inline unsigned int min(unsigned int x, unsigned int y) { return x < y ? x : y; } inline uint64_t max(uint64_t x, uint64_t y) { return x > y ? x : y; } inline uint64_t min(uint64_t x, uint64_t y) { return x < y ? x : y; } inline int clamp(int minv, int maxv, int a) { return max(minv, min(a, maxv)); } inline float saturate(float f) { return fmaxf(0, fminf(1, f)); } inline float clampf(float v, float min, float max) { return fmaxf(min, fminf(v, max)); } inline float npowf(float x, float e) { return x >= 0.0f ? powf(x, e) : -powf(-x, e); } inline unsigned char luminance(unsigned char r, unsigned char b, unsigned char g) { return (max(r, max(g, b))); } inline unsigned int align(unsigned int v, unsigned int a) { if(a > 0) { unsigned int rem = v % a; if( rem != 0 ) { return v + (a - rem); } } return v; } inline void swap(unsigned int& a, unsigned int& b) { unsigned int temp = a; a = b; b = temp; } inline unsigned int div2_round(unsigned int a) { if(a == UINT_MAX) { return (a - 1) / 2 + 1; } else { return (a + 1) / 2; } }